Multiscatter for 3ds max 2016. Foliage

Multiscatter for 3ds max 2016 Rating: 9,4/10 1512 reviews

Scatter Compound Object

multiscatter for 3ds max 2016

X, Y, Z deg Enter the maximum random rotational offset you want about the local X, Y, or Z axis of each duplicate. Hide Distribution Object Hides the distribution object. To me it seems Multiscatter is able to do all the things I would need granted I don't use it on a daily basis, maybe 1 project a month with it. For information on how 3ds Max displays the plant in the viewports, see. X, Y, Z % Specifies the percent of random scaling along the X, Y, or Z axis of each duplicate.

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MultiScatter v1.085 For 3ds Max 2010

multiscatter for 3ds max 2016

Display Options group These options affect the display of the source and destination objects. To modify the default material, you can use the Pick Material from Object tool. These options affect how the duplicates of the source object are arranged, relative to the distribution object. In comparison i've found forest to do exactly what i'm expecting it to at all times. Alternatively, select a plant in the rollout and then click in the viewport to place the plant. Typically, this provides uniform scaling of duplicates. Now I've heard from various sources that people prefer Forest Pack.

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MultiScatter v1.085 For 3ds Max 2010

multiscatter for 3ds max 2016

Most of the spinner values are animatable, so you can animate things like the number of duplicates, their transformations, and so on. The settings in the Transforms rollout let you apply random transform offsets to each duplicate object. This has no effect on the rendered image, which always displays the mesh duplicates. Animation Offset Lets you specify the number of frames within which each source object duplicate's animation is offset, at random, from the original. Preset Name Lets you define a name for your settings.

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Pros/Cons MultiScatter and Forest Pack Pro

multiscatter for 3ds max 2016

If all of the Transform offsets remain at 0, you won't see the array because the duplicates occupy the same space. This is the latest version of MultiScatter as of Sep 21, 2018. The palette displays the plants currently loaded from the. Perpendicular When on, orients each duplicate object perpendicular to its associate face, vertex, or edge in the distribution object. These options affect the source object locally. Two trees with varying foliage densities Pruning Applies only to plants with branches.

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MultiScatter v1.085 For 3ds Max 2010

multiscatter for 3ds max 2016

Scaling group Lets you specify the scaling of duplicates along their local axes. When off, the duplicates maintain the same orientation as the original source object. Use Maximum Range When on, forces all three settings to match the maximum value. Object Name and Wireframe Color rollout This rollout lets you set the foliage object's name, color, and default material. Sorry to hear about your poor experience support is usually done by email, we just checked and could not find any unresolved issues related to your account anyway, this was 4 ears ago, when MultiScatter was in early ages we agree that the forum is less looked after, and always encourage to use email MultiScatter is very stable, we use it in our viz department heavily iCube these are very strange issues you described which we never encountered before and had no reports about e. So, for example, if you set Animation Offset to 10, each duplicate will start animating at a random frame between 0 and 10. Multiscatter gets updated very rarely, no major features but I found it easier to use.

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Foliage

multiscatter for 3ds max 2016

When set to 0, no faces are skipped. Generate Mapping Coords Applies default to the plant. Distribute Using These options let you specify how the geometry of the distribution object determines the distribution of the source object. Perhaps the easiest way to do this is to use the Instance option when picking the distribution object. ForestPro is much better supported and for us the main seller was the fact they have a floating license server. For example, one duplicate might be rotated 8 degrees, another —13, another 5, and so on.

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MultiScatter v1.085 For 3ds Max 2010

multiscatter for 3ds max 2016

Base Scale Alters the scale of the source object, affecting each duplicate identically. What 3ds Max prunes from the plant depends on the type of plant. It might have gotten better, but at the time, there was no email or forum interaction, at all. I have used both and I am currently using Forest Pack Pro. MultiScatter offers high performance object creation using an advanced array allowing millions of objects to be rendered in an optimized and efficient workflow. Saved presets window Displays saved preset names.


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Foliage

multiscatter for 3ds max 2016

Object Displays the name of the distribution object selected with the Pick button. With the option, you can control the amount of plant detail, reducing the number of vertices and faces 3ds Max uses to display the plant. Double-click the icon to place the plant at the world origin. You can also add and remove plants from the palette, and clear the palette, which removes all plants from the palette. Everything is in tree terms, orientation to ground, distribution, so if you try to do something abstract like cover an object in all directions, not just a terrain type surface, it's not quite as good. All other options restrict distribution to the surface. For more information, see Favorite Plants rollout, following.

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Foliage

multiscatter for 3ds max 2016

When Lock Aspect Ratio is off, and any of the X, Y, and Z settings contain values greater than 0, the result is non-uniform scaling of duplicates because the values represent random scaling offsets in both positive and negative directions. In 3ds Max, the canopy of a plant is a shell covering the outermost parts of the plant, such as the leaves or the tips of the branches and trunk. Click the Save button to save the current settings under the preset name. Vertex Chaos Applies a random perturbation to the vertices of the source object. Or rather terms of developer support?. Objects group Contains a list window showing the objects that make up the Scatter object. Material Masks with Forestpro are a pain.

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